You probably know Ren'Py as this is the software that everyone uses to create visual novels and you probably wanted to try something else to not do the same as everyone, be original, I think I undestand that much. Indeed, Ren'Py is that convenient that there is not a single loading time, everything is instant, if a reader wants to rewind in order to see something again, they can rewind by scrolling the middle mouse button up, if a reader wants to read the visual novel again and try different choices in order to discover how the story changes, they can skip what they have already seen by holding Ctrl down which skips everything already seen until they reach something new that they have not seen yet, the menu is accessible with a right click anywhere on the screen and it opens directly on the save screen which is the most often used feature of the menu, this is how convenience is made. The loading times are damn long, there is no possibility to roll back nor to skip already seen text, the menu is fastidious, musics are broken, I know this is an alpha version but all of these problems wouldnt even happen with Ren'Py for example.
Say, the software that you use for this visual novel is really not convenient. *FIX!* Fan translations show up as system font for consistency's sake. *FIX!* Changed the way fan translation are handled. *NEW!* Partial CZ fan translation by John_Smit in! *NEW!* 21 of 22 special scenes in the game! *FIX!* Black screen start bug (Online version) *FIX!* FF and Auto buttons screwing with the game when choices are on screen *NEW!* Full screen and window mode toggle *NEW!* Additional scene added to one of the special group scenes. NEW! Several more special scene CZ translations by John_Smit are in! NEW! Additional scene added to one of the special group scenes. NEW! Added Ukyu's new art style and 3 special scenes! (This is still incomplete!) FIX! Bug setting transition between animations. NEW! Added 7 more special scenes in Ukyu's style! (Now 10 in total, this is still incomplete!) NEW! Added 7 more special scenes in Ukyu's style! (Now 17 in total, this is still incomplete!) NEW! Added 6 more special scenes in Ukyu's style! (Now 23 in total, up to date with the original's special scenes!) Improved in-game loading/initialization time of assets Fonts with SIL Open Font License also used. Assets with Creative Commons 0 (public domain, no attribution needed) license used. We have acquired appropriate licenses for game assets where applicable. Summer In Springtime story, character concepts by BeerBrew and Sharkie. Let us know what you think! If you have comments, suggestions, bug reports, let us know! While we initially plan on keeping the game as a short, the game's development is still in progress, and there's a ton of room for expanding the game and the story after v1.0. There are more than a dozen different endings to be found here Features a wide variety of decision paths.
The new original character artwork is now in! He's focusing on his upcoming career in the promising field of sports therapy, and out of the blue, his childhood friend returns to his life! But he's already got a beautiful girlfriend, and a really hot ex-teacher to deal with! How will their paths cross? You play as Ichigo, a college junior in his third year. The first release of Summer In Springtime is here! This is a new short game from us that's been in the works for a couple of months now.